ClickEinstein
ClickEinstein is aimed at bringing high-quality engagement to the classroom by leveraging technology.
Background
This project was done as a part of an internship program for over a period of 45 days . We explored current design practices and the role of the theory that informs and guides the management of the design process. Throughout the course, we followed design thinking tools, extensive secondary study analysis, and interviews with educational institutes to understand the urgency of an interactive tool for build better mentor disciple relationships resulting in better student performance.
Timeline
45 days
Team
Aakansha Sharma, Jagriti Pandey, Aman Gautam
My Key Role
User Research, Trend Analysis, Interaction, Visual Design, Creative Design
Recognition
The ClickEinstein is now a part of Microsoft Biz Spark and Fbstart
The Challenge
In a conventional classroom, the communication between teachers and students is uni-directional i.e. the teacher explains a concept and students take notes. There are usually only a few students who engage with the teacher via questions and answers. Over time, the lectures become monotonous for the majority of students, even when the teacher tries their best to teach a concept.
Delimitations- This study is based on over 100 educational institutes limited to New Delhi (Capital-Metropolitian city), India.
Research and Development
Since this was an internship project, I began by understanding the challenges faced by students and teachers during classroom sessions through online articles and research papers. Later I started communicating with students and teachers over different online portals to get a rough idea about the situation.
Once I could establish some understanding of the issues, I overviewed existing tools and methods to negate these hindrances. All the data gathered through various sources were then synthesized.
This was followed up by primary research purely through online communication and telephonic interviews. Various data points emerged during the study and the data points were then clustered to understand what matters. This layer was then clustered to address the key issues which settled with "bleak interaction between teachers and students in the classroom environment". It was then finally analyzed again based on various educational technology tools.
After doing a thorough literature review on Education Technology, I built reports and an EduTech Trend Book to facilitate awareness about the interactive tools.
Post reports Click Einstein was devised.


The Intent
The main idea was to enable teachers to run quizzes in self-paced as well as timed mode using mobile. Over time it engages with students and finds learning patterns over time and to get real-time insights into their understanding and taking necessary actions when it matters the most.

The Design Concept
ClickEinsein is an EdTech tool aimed at bringing high-quality engagement to the classroom by leveraging technology. Using this tool teachers can get real-time feedback from their students about the concept taught in class. The students are also able to track their own performance and engagement in the classroom. In its commitment to serve the education community, ClickEInstein also focused on building a resource in the form of a blog with articles on issues concerning Education and Education Technology.
Information Architecture
We wanted to ensure that our to be minimal yet sophisticated in terms of features and accessibility. So, we created an information architecture to understand the flow and usability of the content that would be easily accessed by the students and teachers within their busy schedules. We did a quick mock-up and did instant usability testing with the stakeholders and made necessary changes for quick adaptability.
Wifreframe
We laid the flow of features based on ease of functionality and key elements. Later, we created wireframes to define the structure for every page. This gave a base to our product and scope for additional features in the future.




